tinyBuild, Inc. (AIM: TBLD), the global video games developer and publisher founded in 2013 and headquartered in Bellevue, Washington, has upgraded its full-year 2026 trading expectations following a strong run of game launches. The company now expects FY26 revenue of $54–56 million and adjusted EBITDA of $7–8 million, both ahead of previous market expectations. The upgrade is underpinned by record-setting sales performances from Probably Stolen, Graveyard Keeper 2, and ReStory, three titles released across the second half of the year. Investors will be watching the company's growing pipeline of wishlisted titles as an indicator of further revenue potential heading into 2027.

Key Points

  • tinyBuild, Inc. (AIM: TBLD) is a global premium video games developer and publisher with more than 100 titles in its catalogue.
  • The company has raised FY26 guidance, with revenue now expected in the $54–56 million range and adjusted EBITDA of $7–8 million, ahead of market expectations.
  • Probably Stolen has already sold over one million copies; both ReStory and Graveyard Keeper 2 each surpassed 500,000 copies shortly after launch.
  • Investors should monitor performance of highly wishlisted pipeline titles including Kingmakers, currently ranked eighth on Steam's Most Wishlisted Games chart.

Probably Stolen Crosses One Million Copies as Three H2 Launches Drive the Upgrade

The principal driver behind tinyBuild's upgraded outlook is the strong commercial performance of three titles released in the second half of FY26. Probably Stolen, a cyberpunk shopkeeping simulator launched on 28 October 2026, has already sold over one million copies and attracted a peak of more than 180,000 concurrent players on Steam. ReStory: Chill Electronics Repairs, an electronics repair shop simulator released on 6 August 2026, sold 500,000 copies in just over a month and reached a peak of more than 19,000 concurrent Steam players. Graveyard Keeper 2, released on 22 September 2026, sold more than 500,000 copies across available platforms by 24 September and peaked at more than 60,000 concurrent Steam players.

Graveyard Keeper 2 Launch Strategy Highlights tinyBuild's Franchise-Building Publishing Approach

The Graveyard Keeper 2 launch is notable for the marketing approach deployed by tinyBuild's publishing team. According to the announcement, the company offered a free giveaway of the original Graveyard Keeper ahead of the sequel's release, a strategy the company describes as a commercial success that meaningfully expanded the audience base for the new title. This approach reflects tinyBuild's broader strategy of building multi-game franchises around its own intellectual property, supplemented by catalogue investment including updates, downloadable content, and new platform launches. The company's catalogue also received meaningful contributions during FY26 from established titles such as Hello Neighbor and the original Graveyard Keeper.

Pipeline Wishlist Rankings Signal Demand for Upcoming tinyBuild Titles on Steam

Beyond current releases, the company points to Steam wishlist rankings as a forward-looking indicator of sales potential. The announcement states that Kingmakers currently sits at number eight on Steam's Most Wishlisted Games chart, with The Lift at number 82, Streets of Rogue 2 at number 83, and Last Harbor at number 99. tinyBuild characterises wishlist position as one of the most important indicators for future sales. The company notes that its release schedule remains flexible, with timing decisions made to maximise each game's commercial potential, and that it regularly reviews investment in new games to align with audience validation signals.

tinyBuild Flags Macroeconomic Caution Despite Strengthened FY26 Board Expectations

Whilst the board has upgraded its formal expectations for FY26, the announcement cautions that the evolving macroeconomic environment and ongoing conflicts in Ukraine and the Middle East require vigilance over the medium and long term. The company also acknowledges that risk remains around new launches in what it describes as a crowded market, though disciplined cost control and regular investment reviews are cited as mitigating factors. tinyBuild states it carefully assesses staff positions, revenue exposure, and other factors that may affect the business. Chief Executive Officer Alex Nichiporchik is quoted in the announcement noting the team's ability to move quickly and allocate resources behind what is working commercially.